Watch out for his PSI Flash.It's not every day you see a child's room overtaken by enemy armies, but that's what toy soldiers are for. Ghastly, Ghostly, and Gaseous - Just watch out, or you'll be possessed!īurn this bad boy down with your strongest PSI Fire attack. Much tougher than its masters, but bites the dust when hit with fire or ice. It's used to high costs of living and crowded subway stations, but hates being Fired or losing stock options. It may use PSI Lifeup, so be sure to give it a case of Lifedown.in the form of bashin'.īe sure to gourd against some of his attacks, he's a seedy guy. It can take a lot of physical hits, but fire can penetrate the defenses of this menace.
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This is what happens when you don't take out the trash like your mom tells you to. I don't know where it got its naughty potty mouth, but it can say some seriously nasty things, man. This creepy marionette is made of wood.which is extremely flammable. Lay this out in the tent, and the next day, a lot of zombies may be stuck to it.Ī very weak enemy, found mostly in Onett, but can be seen in other places around the world. it smells REALLY, really nasty! We're talkin' major stinkage here!ĭescription: Apple Kid's invention. Overnight, all the zombies in Threed will head straight for the tent - most importantly, the two zombies that are blocking the path leading north in the graveyard will leave, opening up a new path to you.ĭescription: Belch's most favorite food in the whole world. Now that the trap is set, go to the hotel and take a rest. Take it to the tent in the middle of town and use it inside. Soon after he hangs up, the Mach Pizza man will arrive and give it to you. It's Apple Kid, telling you of his newest invention, "Zombie Paper", which will really come in handy. Before too long, your Receiver Phone will start to ring. While you're wondering, start walking north, towards the graveyards. Hang on to this item - it will be your key to victory when you battle Belch, the leader of the zombies. Inside the trash can, you'll find a Jar of Fly Honey. Keep everyone's HP up (over 75 or so) and hit it with PSI Fire and a Bottle Rocket or two if you bought some from the arms dealer.Īfter you defeat Boogey Tent, it will disappear, leaving a trash can and two zombies guarding it who waste no time in running away. Be careful when you approach it, because this tent is alive! It's not a terribly strong enemy, but respect it. If you've asked around town, you've been told that something's strange in the south, where an odd, purple tent has been set up that hasn't been there before.
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When his IQ hits 12, he can fix both the valuable Broken Air Gun and Broken Iron. Then go to the graveyards and level up until his IQ is 12 or above. If it's below 12, buy a Toy Air Gun and Bottle Rockets from the arms dealer. Give the Bad Key Machine and Pak of Bubble Gum to Escargo Express. Go straight to the drugstore and buy him a Copper Bracelet and Hard Hat. The equipment Jeff found in Winters is already out of date. It's just a little to the right of where you come out of the prison. If you haven't gotten it already, now is the time to grab that Teddy Bear near the hint shop. He brings along with him his Bad Key Machine, which you can use to open up the door and escape. Jeff will join Ness and Paula by crashing his Sky Runner into their graveyard prison. Starmen.Net EarthBound Walkthrough: Threed 2 SCENE 13 - STEP INTO MY CIRCUS TENT Location: Threed Maps: Map 1